-
things to (try) gathering:
- date/time of collection (unsure, maybe the outputs should be reproducible so that it's easier to build higher-level analyses? IDK)
- OS/version details (someone else's i…
-
The game stutters every time the mouse cursor disappear in steam deck game mode. It happens in every game. Not sure what cause this. The frame drop can be clearly see in gamescope overlay fps drop and…
-
*Related to https://github.com/godotengine/godot-proposals/issues/3401.*
### Describe the project you are working on
The Godot editor :slightly_smiling_face:
### Describe the problem or limi…
-
## Description
In hardware encoder mode, if you don't move the headset, the color of the screen gradually changes, so after 10 minutes it becomes so pixelated that you can't see anything.
The prob…
-
List of tasks, these were initially drawn for Omega, but can be adapted as functions for the purpose of this work:
* [x] Convert RGB image to gray scale with configurable weights [see](https://git…
-
I have read the documentation here and also of [a reddit comment](https://www.reddit.com/r/nvidia/comments/10z2ra9/comment/j81f9te/?utm_source=share&utm_medium=web2x&context=3) that explains the diffe…
-
### Godot version
4.0alpha13
### System information
Win 10/64 NVIDIA GeForce GTX 1060/PCIe/SSE2
### Issue description
Summary of sub issues:
* Proximity fade has broken z-ordering
* P…
-
[Marketplace](http://marketplace.xbox.com/en-GB/Product/Crackdown-2/66acd000-77fe-1000-9115-d8024d5308bc)
Tested on (https://github.com/benvanik/xenia/commit/1a5d4b99fc1e1cf775feb86d67b2d10ebff…
-
**(Let me know if you wish me to split everything into different tickets)**
1) *Fight.Critical* revamp: detect "onGround" critical cheats.
The current implementation is rather ineffective rega…
-
## Process all these useful e-impact mailing-list reviews
* **Sébastien Rumley** [message](https://mailarchive.ietf.org/arch/msg/e-impact/cSz8_I6XHNcA1fXOqeUSK9tlyzM/)
* **Dom Robinson** [message](h…