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We would like to simulate contacts with soft / compliant / deformable objects.
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**Describe the project you are working on:**
I was seeing if I could make a controllable blob that could squish through tight spaces.
**Describe the problem or limitation you are having in your …
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```
After a soft body has been created, the parent transform of the soft body shape
node can be modified, but the underlying soft body mesh does not change. Thus
soft body's can't be transformed aft…
-
```
After a soft body has been created, the parent transform of the soft body shape
node can be modified, but the underlying soft body mesh does not change. Thus
soft body's can't be transformed aft…
-
```
After a soft body has been created, the parent transform of the soft body shape
node can be modified, but the underlying soft body mesh does not change. Thus
soft body's can't be transformed aft…
-
```
After a soft body has been created, the parent transform of the soft body shape
node can be modified, but the underlying soft body mesh does not change. Thus
soft body's can't be transformed aft…
-
```
After a soft body has been created, the parent transform of the soft body shape
node can be modified, but the underlying soft body mesh does not change. Thus
soft body's can't be transformed aft…
-
```
After a soft body has been created, the parent transform of the soft body shape
node can be modified, but the underlying soft body mesh does not change. Thus
soft body's can't be transformed aft…
-
```
After a soft body has been created, the parent transform of the soft body shape
node can be modified, but the underlying soft body mesh does not change. Thus
soft body's can't be transformed aft…
-
```
After a soft body has been created, the parent transform of the soft body shape
node can be modified, but the underlying soft body mesh does not change. Thus
soft body's can't be transformed aft…