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Currently this project is only tested on FCND simulator, which is not stable enough to be used in real cases (particularly manned vehicles)
The minimum requirement for such real-case application is…
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**As a**
New User
**I want to**
run SUMO on SiL and HiL platforms (Software-/Hardware-in-the-Loop)
**In order to**
run tests of software or hardware components of vehicles with platforms such…
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Currently the cFS SIL code is not compatible with running the software in software in the loop mode or performing code coverage analyses in certain configurations. This capability is necessary for our…
ghost updated
5 years ago
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# Describe the issue
Playing a sequence in the pattern editor does not loop. It seems to play once and half play again then stop.
# To Reproduce
## Steps to reproduce the behavior:
1. Go to patte…
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I've not played with the code yet. Just ran the ImGui_SDL2_OpenGL3_Demo on Linux64.
- With hardware rendering CPU and FPS are fine (30 FPS).
- With software rendering though CPU and FPS are not go…
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I use homebridge version 1.8.4. After the update to latest beta via the web interface, the homebridge gets stuck in a reboot loop.
As soon as I install the last stable version via the console, it wor…
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Hello, thank you very much for the software you have developed to help me in my studies. I used getorganelle assembly, changed k, R parameters and even used --reduce-reads-for-coverage, but it didn't …
xhx-1 updated
1 month ago
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AGS has many little internal loops, I proppose we refactor to having one loop and a way to manage game states. This should clarify in which game state it's and make it easier to work with things like …
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I'm on a Mac M1 and trying to use the whisper_timestamped backend, but when I run the server via
uv run whisper_online_server.py --model base.en --backend whisper_timestamped
and then stream…
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When creating animationloops for video normally it's fine just to render the frames to an image sequence and loop this in other software.
However, when using physics in the animation this is not po…