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Godot Version: v4.3.stable.mono.official [77dcf97d8]
System Info: Godot v4.3.stable.mono - Windows 10.0.26100 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU (NVIDIA; 32.0.15.6094)…
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### Operating System
Windows 10
### OpenRCT2 build
OpenRCT2, v0.4.15 (c7c8fad822) provided by GitHub
### Base game
RollerCoaster Tycoon 2
### Area(s) with this issue?
_No response_
### Describ…
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### Issue description
I am in the middle of working on an "island flipper" map with the map editor, a map that was used as illegal garbage dumping site for an eternity. I am lacking some options to p…
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Due to an [ongoing discussion on Twitter](https://twitter.com/Henry00IS/status/989877318490443781) and a quick proof of concept:
![Terrain using a single brush](https://user-images.githubuserconten…
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It would be a great addition to RoR if we could have a basic terrain editor/creator. It would automatically place objects at the elevation you are looking at, and it would have tools and basic objects…
ghost updated
7 years ago
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Road map for creating a 2D Terrain Editor.
**Phase 1:**
1. Generate a Simple Square Mesh.
2. Add an interface to deform said mesh (gizmos)
3. Add geometry to Mesh when deformed.
4. Add a verte…
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Hi,
Don't remember seeing this bug in 3.6.3, sorry right now I can't tested.
But in 3.7rc if you use the terrain editor with any tool (raise, grab, smooth, etc) almost always modify two places at th…
John3 updated
7 years ago
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Having something akin to the terrain editors of Warcraft 3 / StarCraft 2 would make custom map creation a whole lot easier.
![](https://i.ytimg.com/vi/jYsSOv8Gyx4/maxresdefault.jpg)
Prior art in…
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### Describe the project you are working on
RTX extension for Godot
### Describe the problem or limitation you are having in your project
This is a development wise issue not an actual, Imagine we …
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**Is your feature request related to a problem? Please describe.**
Terrain systems enable users to create landscapes for a game level and make use of environmental effects and systems such as wind. F…