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cyanskies
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hades
A 2d game framework
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Resource Editor for terrainset and terrains
#145
cyanskies
opened
2 weeks ago
0
Frametime measurement is exceptionally high for the first few frames
#144
cyanskies
opened
4 weeks ago
0
Terrain 2.0
#143
cyanskies
opened
1 month ago
1
Add Polygon rendering for sprites
#142
cyanskies
opened
3 months ago
0
Partition inactive entities before running system
#141
cyanskies
opened
7 months ago
0
Add quad normalization
#140
cyanskies
opened
8 months ago
1
change return value for project_onto_terrain
#139
cyanskies
closed
2 weeks ago
1
Placing Terrain Corrupts the lower right corner of the map
#138
cyanskies
closed
9 months ago
1
Tune Specular Terrain Lighting
#137
cyanskies
opened
9 months ago
0
Terrain Map rendering and update performance
#136
cyanskies
opened
10 months ago
0
Water system
#135
cyanskies
opened
10 months ago
0
screen space depth buffering for terrain(and later units)
#134
cyanskies
closed
10 months ago
2
Heightmap editing in editor
#133
cyanskies
opened
11 months ago
0
Update Terrain System
#132
cyanskies
opened
12 months ago
0
Improve toolbar code
#131
cyanskies
opened
1 year ago
0
Object Editor UI Enhancements
#130
cyanskies
opened
1 year ago
0
Rewrite cmake to support force static or force shared librarys
#129
cyanskies
opened
1 year ago
0
Call on_connect for systems when starting a new level.
#128
cyanskies
opened
1 year ago
0
Logging stream
#127
cyanskies
opened
2 years ago
1
Console function and property upgrades
#126
cyanskies
opened
2 years ago
0
Update archive streams
#125
cyanskies
opened
2 years ago
0
implement streambuffs, compressed files and archives
#124
cyanskies
closed
2 years ago
2
Sprite batch: multiple rendering passes
#123
cyanskies
opened
2 years ago
2
Mod Editor
#122
cyanskies
opened
2 years ago
3
Allow logs to list object and queryable parameter
#121
cyanskies
opened
2 years ago
0
Loading Script API
#120
cyanskies
opened
3 years ago
0
Events system
#119
cyanskies
opened
3 years ago
0
Differentiate between resources that have been parsed, and resources that have only been referenced
#118
cyanskies
closed
1 year ago
1
Locked properties
#117
cyanskies
closed
1 year ago
0
use colony internally
#116
cyanskies
closed
3 years ago
0
clamp levels to 100,000 game units
#115
cyanskies
opened
5 years ago
3
gameloop allocator
#114
cyanskies
opened
5 years ago
0
when a level is turned into a save, will on_connect run for new objects?
#113
cyanskies
closed
2 years ago
0
Hades 0.2
#112
cyanskies
opened
5 years ago
0
transaction classes should use generation ids rather than compare values
#111
cyanskies
closed
5 years ago
1
Config split
#110
cyanskies
opened
5 years ago
2
Hades 1.0
#109
cyanskies
opened
5 years ago
0
Ai
#108
cyanskies
opened
5 years ago
1
terrain and tile funcs should accept tile_size or settings params
#107
cyanskies
opened
5 years ago
1
files and archives should accept paths, not strings
#106
cyanskies
closed
4 years ago
0
convert file and archive to standard streams, with sf stream wrapper
#105
cyanskies
closed
4 years ago
0
drag placing object doesn't respect grid settings
#104
cyanskies
closed
5 years ago
2
add shader support
#103
cyanskies
closed
1 year ago
0
resource ptr
#102
cyanskies
closed
1 year ago
2
allow animations to specify a draw size
#101
cyanskies
closed
5 years ago
0
Object editor, object name field is not updated when selecting an object
#100
cyanskies
closed
5 years ago
0
store console property default values somewhere so they can be restored easily
#99
cyanskies
closed
5 years ago
0
Game instance
#98
cyanskies
opened
6 years ago
0
Server support
#97
cyanskies
opened
6 years ago
1
loaded terrain maps dont generate valid terrain data
#96
cyanskies
closed
5 years ago
0
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