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FAForever
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FAForeverMapEditor
A community-made map editor for the game Supreme Commander Forged Alliance
MIT License
3
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2
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Add Terrain351 shader
#47
BlackYps
opened
1 day ago
0
add ability to change the LOD of Props in the Editor
#46
binarybubble
opened
3 days ago
0
Make FAF directory configurable
#45
BlackYps
opened
4 days ago
1
Updating map descriptions doesn't work
#44
BlackYps
opened
1 month ago
0
Add ability to preview fog of war
#43
BlackYps
opened
1 month ago
0
Shader rework
#42
BlackYps
closed
4 days ago
5
Terrain brush doesn't respect target height
#41
BlackYps
opened
1 month ago
1
Cant make any adjustments to Bloom
#40
BlackYps
opened
1 month ago
1
Add vsconfig to gitignore
#39
BlackYps
closed
2 months ago
0
Map Area Fixes - Issue 34
#38
kent-sole
closed
2 months ago
1
Hide not physically accurate settings behind a toggle
#37
BlackYps
opened
3 months ago
0
Add button to set shadowcolor to 0
#36
BlackYps
opened
3 months ago
0
UI/Script/Prefab Cleanup
#35
kent-sole
closed
3 months ago
0
Numbers in input field can linger without being assigned
#34
binarybubble
closed
2 months ago
7
Revert "Reduce resolution of brushes"
#33
Garanas
closed
4 months ago
0
Fix a bug surrounding the reading of prop blueprints
#32
Garanas
closed
4 months ago
0
sculpting terrain of, and Importing a heightmap with difference of more that 50
#31
CatmanFS
opened
4 months ago
0
Adding New Brushes to Build Process
#30
MrRowey
closed
2 months ago
5
Add in CaptinKlutz TerrainBrushes in Build Process
#29
MrRowey
opened
5 months ago
0
Refactor and Update Editor Version.cs
#28
MrRowey
closed
4 months ago
0
Add Licence to workflow file
#27
MrRowey
closed
5 months ago
0
Speedup the workflow
#26
Garanas
closed
5 months ago
1
Extend the build workflow to accept a version input
#25
Garanas
opened
6 months ago
1
Create a build workflow for the editor
#24
MrRowey
closed
6 months ago
1
Introduce a Github Action to build the Unity project from scratch
#23
Garanas
closed
6 months ago
0
Implement file system watcher for textures (strata / decals)
#22
MrRowey
opened
6 months ago
1
Upgrade to Unity 2022.3
#21
MrRowey
closed
6 months ago
9
Update Unity version
#20
BlackYps
closed
6 months ago
0
Expose skybox settings
#19
BlackYps
opened
8 months ago
0
remove "play map" option from main menu
#18
BlackYps
closed
6 months ago
0
Editor defaults multiple instances of custom unit names to UNIT_XXXX
#17
UnsilentMarLo
opened
9 months ago
0
Remove menu option to start the map in the game
#16
BlackYps
closed
6 months ago
0
Get rid of normal map check during texture assignment
#15
BlackYps
opened
1 year ago
0
Change default map settings
#14
BlackYps
opened
1 year ago
0
Editor hides texture layers when new map shader is present
#13
BlackYps
opened
1 year ago
0
There are lighting differences between the editor and the game
#12
BlackYps
opened
1 year ago
0
Add ability to change the map shader
#11
BlackYps
opened
1 year ago
0
Expose all water settings
#10
BlackYps
opened
1 year ago
5
Bump the version
#9
Garanas
closed
1 year ago
0
Update help links and remove donate button
#8
Garanas
closed
1 year ago
0
Add support for advanced shaders
#7
Garanas
closed
1 year ago
0
Fix the unit explorer being unable to determine the correct faction
#6
Garanas
closed
1 year ago
0
Add readme
#5
Garanas
closed
1 year ago
0
Reduce resolution of brushes
#4
Garanas
closed
1 year ago
0
Fix a bug that prevents being able to read blueprints
#3
Garanas
closed
1 year ago
0
Fix bug when loading unusual large normal maps
#2
Garanas
closed
1 year ago
0
Hotkey for rotations
#1
Garanas
closed
1 year ago
0