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Hi, thanks for the script! I changed it to work with ActionBasedControllers, thought someone else might find this version helpful:
```
using System.Collections;
using System.Collections.Generic;
…
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Sometimes `move` will return a value that's outside the bounds of what's been passed to `go` to update the model. This is illustrated in [this ellie](https://ellie-app.com/cqjGpdDyYb3a1); code reprod…
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So I had quite a complex thread safe WAF loop using channels, but then realised it was overkill with javascript being mostly single threaded. And anyway it seemed to cause a lot of resume() calls due…
ghost updated
3 years ago
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Oculus has a sil param that gives a 1 if there is no audio. You can make a param in uLipSync that has silence but this value also goes to 0 if there is no audio. So it would be nice to have a fall bac…
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**DESCRIPTION:**
My project is a Multiplayer 2D Game with sprite based animations and it uses AnimatorOverrideController to create a runtime character customization (change hair, use weapons and more…
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### Describe the bug?
Importing a track with the `valueTrack` value of `color` or `floatQ` will not parse the value in the `keyframes` items described in the JSON. Instead, the `value` properties are…
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In file included from C:\Users\ASUS\Downloads\N4-master\N4-master\N4 Rev.2\N4.2\N4.2.ino:79:0:
D:\Program Files (x86)\Arduino\libraries\FastLED\src/FastLED.h:14:21: note: #pragma …
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**[Original report](https://bitbucket.org/brandizzi/golem/issue/4) by Adam Victor Brandizzi (Bitbucket: [brandizzi](https://bitbucket.org/brandizzi), GitHub: [brandizzi](https://github.com/brandizzi))…
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Try as I might, I cannot seem to get CSS animation to work with SVG. As far as I can determine, this is a DOM namespace issue. (As in, HTML `` isn't the same thing as SVG ``.)
Looking at the "roadm…
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Sometimes `arrived` will return an old state. This is illustrated in [this ellie](https://ellie-app.com/bzP6PpfZ2h8a1). Code reproduced below for reference.
Basically the program is randomly incr…