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I was following the guide. This is everything after running setup.sh. I tried figuring out what was wrong, but I have no idea what I'm doing. >~<
```
lily@Lilys-MacBook-Air Dependencies % ./setup.…
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The README doesn't mention OGG, so I didn't expect it to work, but then #224 (after #209 etc.) does, so now I'm confused...
If OGG is supported actually, does it perhaps mean Opus only? Mine are Vo…
xparq updated
1 month ago
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### Describe the project you are working on
A 4x space game. Overly ambitious, likely never going to go anywhere. But it's fun to dream!
### Describe the problem or limitation you are having in your…
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Ogg Vorbis is a popular (and free) sound format used for both sounds and sometimes music in Doom WADs. I lack the knowledge to properly implement it, given how it's more complex than a Wave file.
W…
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Hello!
Working great with mp3.
Which ogg checker do you recommend to use?
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I'm try to read an ogg vorbis file while beeing written
with virtual io interface, it works good, until EOF is reached
at this point a call to sf_read_* return 0 sample read
and an sf_command sho…
mipac updated
4 years ago
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Currently with Unity Asset Studio, when extracting audio you have to either convert it to a WAV file or extract it raw. Because the audio is already stored in a lossy compression encoding, if you ext…
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### Crash log
```
Subject: Input dispatching timed out (90e6b55 player.phonograph.plus/player.phonograph.ui.modules.tag.TagBrowserActivity (server) is not responding. Waited 5001ms for MotionEvent).…
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This is the remaining diff between the local libxmp stb_vorbis and upstream + misc. patches I contributed pending merge. I've removed irrelevant portions and regrouped bits of it.
libxmp specific c…
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\> 1080p and additional audio streams use VP9, and Opus codecs in a webm container and av1 in mp4 container which are currently unsupported by inputsteam.adaptive