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I used this alongside a few prefabs for my world and it causes errors of invalid objects. It is perfectly fine when unpacking the prefab with no issues.
![image](https://github.com/MMMaellon/LightSyn…
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I informed Killer Kobold that their Vore System can be optimized a bit more by using this component, however the ``Source Path`` does not work as the VoreFX animation controller cannot safely assume t…
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Was wondering if you can change the MeshFilter from only excepting raw meshes to allowing the whole model package?
Asking because as it stands, I'd like to be able to add an armature for dynamic bon…
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### Describe the bug
Often times github throttles download speeds of releases (at least for me). Because of this, packages in the 50+ mb range frequently fail to download with the error "One or more …
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Really simple fix, add a digit to packages.json line 4.
```
{
"name": "com.acchosen.vr-stage-lighting",
"displayName": "VR Stage Lighting",
"version": "2.4.0",
"description": "A colle…
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Hi i get an error when building the scene:
![imagen](https://user-images.githubusercontent.com/25410859/216540212-85b23520-91d7-40d6-b63d-eed1bc98f596.png)
![imagen](https://user-images.githubuserco…
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Hello,
I really like the OSC automation tab, but I feel like Chatbox OSC integration would be used more frequently than the other types. For example when "Oyasumi detects you are asleep based on you…
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Currently, Oyasumi only supports display brightness control, which is only supported on the Valve Index. This dims the LCD backlight. However, if it's possible to adjust the brightness of the image, m…
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Well, I updated the converter (from unity, so v 38.2.1)
And decided to make an avatar with Vroid's bodysuit, but once uploaded the model showed like this.
I tried re-importing the model, take out al…
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So, currently making a world for pool tournaments. World is currently going through stress testing. This world has 17 pool tables, split between two rooms. Each room has 8 (9) tables, and the tables i…