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### Prerequisite
- [X] I have searched [Issues](https://github.com/open-mmlab/mmdetection3d/issues) and [Discussions](https://github.com/open-mmlab/mmdetection3d/discussions) but cannot get the exp…
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```
I've adapted the mjs 3D vector/matrix javascript library to 2D.
Link: http://blog.vlad1.com/2010/02/05/mjs-simple-vector-and-matrix-math-for-js/
It's an efficient library that minimizes object al…
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```
I've adapted the mjs 3D vector/matrix javascript library to 2D.
Link: http://blog.vlad1.com/2010/02/05/mjs-simple-vector-and-matrix-math-for-js/
It's an efficient library that minimizes object al…
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I would like to see this continued, and maybe someone could add a physics engine to it. (That's the one thing I could never figure out the math for - 3D collisions!) If someone did that, then I would …
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### Increasing Access
Unsure
### Most appropriate sub-area of p5.js?
- [ ] Accessibility
- [ ] Color
- [ ] Core/Environment/Rendering
- [ ] Data
- [ ] DOM
- [ ] Events
- [X] Image
- [ ] IO
- [ ] Ma…
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```
Hi,
I wonder if you could give me any pointers on using the math and matrix
functions to rotate the model interactively rather than the scene? I have
everything in place but need some help on m…
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```
Hi,
I wonder if you could give me any pointers on using the math and matrix
functions to rotate the model interactively rather than the scene? I have
everything in place but need some help on m…
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We should be able to use this technique like in https://github.com/dataarts/armsglobe/blob/master/index.html.
Wrap the div that holds our THREE.js output in a div that will hold our 2D elements.
'''
…
pc123 updated
10 years ago
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The imu `get_acc_angles()` function output is incorrect when the IMU is inverted (phi and theta converge back to 0).
It seems to be due to loss of sign in the 2nd argument to the atan2 calls. I'd …
belm0 updated
6 years ago
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In this issue I want to collect new features that would require a compiler change, as the compiler only infers certain types from a `[glsl| |]` block.
The types that are currently supported are:
…