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Hey!
Is there a way to make Compendium.pf2e-jb2a-macros.Macros.Add Effect increase the counter on an effect after adding the initial effect instead of adding another stack of the effect? For exampl…
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Hi, first of all: Thank you for this great module!
When using the Combat Marker feature I found, that the animations from JB2A are way too big. For me, this makes it hard to see anything else and i…
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The syntax for creating dialogs with a "select" type has changed in the latest warpgate module.
Rather than the options field taking a list of strings, they now take a { html: string; value: any }.…
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**Have you tried to reset Item Piles' system settings?**
No, no need as the system is not supported
**Describe the bug**
While adding support for the Dark Heresy 2 system, which has no currency, …
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Running the "Concealed" macro (either by applying the condition to a token or running the macro itself) does not change token visual effects and generates two macro errors:
`TypeError: wrapped is n…
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I have installed the prereqs, including Automated Animations, Advanced Macros, and the Patreon version of JB2A. Unfortunately adding and removing certain effects from characters causes this message to…
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**Describe the bug**
When there is an existing sequence like:
```js
await new Sequence()
.effect()
.attachTo(token)
.file(file)
.persist()
.play({ remote: true });
```
And new sequ…
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Disabling animations causes error in the console when effects are triggered .
Effects are triggered by midi-qol and autoAnimations.
Steps to reproduce
1. Open Settings
2. Set "Enable Effects" to…
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Please make it work for v10
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**Describe the new feature**
When a surge is detected, can I optionally trigger an effect via [automated-jb2a-animations](https://github.com/otigon/automated-jb2a-animations).
**Expected behavior*…