-
```
What steps will reproduce the problem?
1. Setup OpenDPI netfilter rule to match the battlefield protocol
2. run "watch -n0 iptables -nvL" and monitor the matched packet count
3. Run BF2 and join a…
-
```
What steps will reproduce the problem?
1. Setup OpenDPI netfilter rule to match the battlefield protocol
2. run "watch -n0 iptables -nvL" and monitor the matched packet count
3. Run BF2 and join a…
-
### Overview Of Issue
https://ffxiclopedia.fandom.com/wiki/Where_Messengers_Gather_(Ulmia%27s_Path)
During the BCNM, you can Run Away. If you run away, you will still have battlefield status whe…
-
**Describe the bug**
AI doesn't cast Calibrated Blast if the player gets hexproof/shroud from his creature, although the AI can kill that creature with Calibrated Blast and thus deprive the player of…
-
**Describe the bug**
AI selects a first (usual weaker) trigger from among two or more triggers in the stack from different sources when AI casts Tishana's Tidebinder or Consign to Memory.
**To Rep…
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ID: [1775232135](tel:1775232135)
Wen
I am a new participant, I play honestly- I accept every war and fight with all my might throughout the game. I'm trying to improve my skills. But I was falsely b…
-
Hey, it appears that damage calculations (are? can?) be doubled-up, leading to inaccurate fights (and confusion!)
[Process_Move.py](https://github.com/hiimvincent/poke-battle-sim/blob/63e727be3ca1b…
-
## What are you doing?
```js
const battlefield = await queryInterface.bulkInsert(
'battlefields',
[
{
owner: user1,
…
-
Tokens created by Astral Dragon that copy Animate Dead / Necromancy doesn't work as intended:
What's currently happening with the creature copies of Animate Dead on XMage:
- The Animate Dead creat…
-
```
What steps will reproduce the problem?
1. Setup OpenDPI netfilter rule to match the battlefield protocol
2. run "watch -n0 iptables -nvL" and monitor the matched packet count
3. Run BF2 and join a…