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**key unsolved issue**: how do we balance territory claiming with turret offense?
general:
- [x] a tutorial screen @ChrisNassif
- [x] move from center fight to LHS v RHS @Claeb101
other bugs…
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When I use solver API, the following case happens. I didn't have any action named ```reach-goal```. Here is the return json:
```
{
"status": "ok",
"result": {
"parse_status": "ok"…
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https://github.com/unreal-archive/unreal-archive/blob/master/src/main/java/net/shrimpworks/unreal/archive/content/maps/GameTypes.java
Officially, both UT99 and UT2004 use the DOM-prefix for Dominat…
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When I tried to uniformise my reading lists between wlnupdates and webnovel, I found out some novels i read on webnovel aren't on wlnupdates.
I read the api-docs page, but I didn't see an endpoint fo…
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**Is your feature request related to a problem? Please describe.**
A feature I like in tig is that I can quickly check other branches with `tig origin/other-branch`. I would like to start lazygit sim…
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I have two arrays in a json, which I need to convert to xml. Below is my code
```
var xml2js = require("xml2js");
let input = {
cities: [
{
position: {
Longitude: 9.962…
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Las caracterizticas hasta el momento contempladas para este concurso:
- [x] Seran 2 bases, 1 por cada equipo. La base es protection zone y cada que mueran entran a la base sin poder salir por ~~1 minu…
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Since we are moving to multi-agent design I wanted to raise the question of how many agents do we actually want.
At start there are two possibilities:
1) One Agent Per Hero (5 agents per Team)
2)…
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An interesting idea, are there plans to develop the project further? Under the new version of the RRD, more complex CDEF functions, STACK support etc ?
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- [ ] **Witch's Strike**:
In the chain in which your card's/effect's activation was negated (fulfilling the condition for Witch's Strike), the Chain Link 1 effect Normal Summons a monster ([in this t…