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In 2014 Mozilla started working on a specification called WebVR, that was meant to bring the VR capabilities of сontemporary VR devices to the browsers. It was later superseded by WebXR specification …
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I'm trying to make a driver with the ability to map keys kind of like your HalfLifeAlyx driver, but I want to map the keys to control every aspect of the controllers and have the mouse control the HMD…
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## Description
I checked for Windows there are no problems, everything works fast. FPS=72 holds on refresh rate on client side. But under Debian GNU/Linux FPS drops a lot.... Server side fps jump to …
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#### Your system information
* Steam client version (build number or date):
Steam Version: 1695334486
Steam Client Build Date: Thu, Sep 21 11:13 AM UTC -05:00
Steam Web Build Date: Thu, Sep…
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It seems to be somewhat more focused on using the interaction profiles than explaining the why...
It would be good to have something in there describing why interaction profiles exist / why this pa…
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#### Your system information
* Steam client version: 2020-05-21
* Distribution: Arch Linux (Zen kernel)
* Opted into Steam client beta?: Yes
* Have you checked for system updates?: Yes
#### P…
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When the button "s" is pressed, it takes a screenshot, and that button is used by this program; Is there any way to stop that button causing screenshots?
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There can be dictionaries in properties:
`color(color255) { enabled={ variable="colormode" value="0" } }`
`fade_size_start(float) { group="Render" min="0.0" max="1.0" enabled={ variable="directlight…
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### For?
Hammer
### What can't you do?
The current default navmesh generation parameters do not include jump up/down (aka climb/drop) connections. Most maps will use this so most maps will have sub…
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### For?
S&Box
### What can't you do?
I can't create a particle snapshot through C# then apply it to a particle system.
### How would you like it to work?
I'd like to be able to build a snapshot …