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TODO:
- [ ] Investigate available solutions.
- [ ] Decide which option to take.
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### Godot version
4.0.beta1
### System information
Kubuntu 22.04, Vulkan Clustered, integrated Mesa Intel HD Graphics 4000
### Issue description
Before anyone says anything, _**yes**_, …
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I figure it's not a priority. But by the time the engine itself is usable, and anybody uses it for making a commercial game, ray tracing is going to be far more wide spread.
Perhaps, with ray traci…
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### Godot version
v4.1.rc2.official [46424488e]
### System information
macOS Monterey, MBP 2020, Intel Iris Plus Graphics, Forward+
### Issue description
Enabling Auto Exposure in C…
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### Describe the project you are working on
Third-person, high-fidelity visuals 3d game.
### Describe the problem or limitation you are having in your project
Godot doesn't have, and won't ha…
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### Describe the bug, what's wrong, and what you expected.
Saw some weird artifacts in my volumetric displays, so tried testing something simpler. And to my surprise, pyvista's volumetric display of …
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## Use case
We are looking to visualize tractography-generated streamlines from a Track File (.trk) in Neuroglancer. See [Track File docs](https://trackvis.org/docs/?subsect=fileformat) and an [ex…
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It seems like the attenuation color ends up considerably darker than in any of our rasterizers as a general rule, and I can't think of a path-tracer reason for that. It's especially clear [here](ht…
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Hello,
I am relatively new to deep learning and generative AI. I'm currently working with Stable Fast 3D and trying to extract Gaussian Splatting (GS) from a Trimesh object, which is the default ou…
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I was wondering if it is possible to output the scene to a vector graphic like matplotlib. If this is not possible will there be this feature in the future. If this feature is planned for feature rele…