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https://iclient.supermap.io/examples/maplibregl/editor.html#mvtVectorTile_2362
Could you please explain how to implement the second method of registering a custom coordinate system in this demo? I'…
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**Reported by PedroNGV on 21 Oct 2015 17:57 UTC**
Hi,
When using v.to.3d reverse transformation (-r), to store the height of points in the resulting 2d layer ('column' parameter), we need to add a …
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Hi, I want to run VGGSfM with known camera poses to obtain point clouds.
Is the code implemented in a way that I can give ground-truth camera poses, and the model would leverage it to provide bette…
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### Godot version
v4.1.3.stable.official [f06b6836a]
### System information
Godot v4.1.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 31.0.15.3640) -…
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Hey,
I think the mouse orientation in the 3d view is 90% right, except way the mouse rotates around the y-Axis (pulling the mouse left/right). This isn't really intuitive and actually quite confusi…
KadaB updated
8 months ago
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After reloading the project/file, all changes applied to 3D preview state (shading method, up vector, grid and axes visibility, etc.) are lost.
Plugin should save per-file 3D preview state in the p…
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Investigating regression test issue with plots/label.py on Windows. The tests in question involve sliced tensors.
I see strange shadows/black sections in the render plots.
I created a tensor plot …
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Is diffvg able to handle 3D?
What would be involved in adapting diffvg for a 3D SDF primitive blend?
The diffvg code seems to make use of SDF for optimizing vector strokes, can the same machinery be…
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Hello rufaswan,
I have been developing a Photoshop plugin that segments quads and automatically creates individual layers for each frame, as part of utilizing your Web2D_Games project. However, I'v…
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**Describe the solution you'd like**
When hover surface pointer must change not only color, but and form to square oriented paraller surface.
At least for start to describe the algorithm, I will tr…