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Hi, on the Island demo and when I use CharacterTrackingCamRig in general, the objects jitters/glitch when moving the character position.
It is maybe due of the `camera.trackedPose` being set direct…
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The editor enables Perforce by default and so a warning appears anytime I try to save a file.
**Steps to reproduce**
Steps to reproduce the behavior:
1. Open a script canvas
2. Make an edit and sa…
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I observed this in the browser demo.
**Describe the bug**
Walking onto the stairs from the side may cause inappropriate "dropping" animation; it may transition into "falling" animation with charac…
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### Describe the bug?
Title.
I am running mods on this install, but I am 99% sure that this crash happens even without mods, because I was in a world that someone else without mods was hosting a…
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### Description
Following [this part of the documentation](https://docs-multiplayer.unity3d.com/netcode/current/learn/bitesize/bitesize-clientdriven) I'm trying to implement the carrying behavior. …
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The following codesandbox shows a simple cube in the centre of the world, with a ball moving towards it. The ball will collide correctly, but when I place a character controller in this, it will just …
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Unity version:2022.2.8f1
Fish-Networking version:3.6.5hf0.Pro
**Describe the bug**
Network animator with client authoritative turned on not syncing with other clients. Only updates state on local…
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After a combat or sometimes just attacking without aiming at an enemy, the movement sideways is broken. Instead of using the 45 degre animation it move foward while going sideways. I've tried for mor…
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Most wanted feature for games.
From PhysX: [CharacterControllers](https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/3.3.4/Manual/CharacterControllers.html), [Vehicles](https:/…
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when I try to start a game at the story mode after editing classes I'm getting stuck at the loading screen
error at the console
[Error :Modding API] System.NullReferenceException: Object ref…