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White Line block ramp blocks does not merge correctly with regular white line blocks.
![Screenshot_37](https://user-images.githubusercontent.com/24981362/90547995-9a61e780-e18c-11ea-8841-c90ce06d07…
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### Game and System Information
- **Version:** 1.16.0
### Description of the bug
`terrain=*` matches terrains with overlay, while it is documented that it should not.
### Steps to reproduce the be…
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is it possible to add an extra prop to pass in the MapID which is used to access styles?
https://developers.google.com/maps/documentation/get-map-id
Sorry if I missed this somewhere, I looked th…
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# Gameplay Changes And Additions (I'll add to this over time.)
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I've got a lot planned. Don't get me wrong. This is just to give you an idea of what's…
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```
Is it possible to completely eliminate the exaggeration of the land?
I want to keep the field is viewed with relief possible?
```
Original issue reported on code.google.com by `mortegam...@gmai…
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Hillshading bij gebouwen ziet er soms zo uit:
![image](https://github.com/map5nl/map5issues/assets/61314579/28ba0f7a-4df4-4dbf-95a4-fcbf70b5502f)
Soms ziet het er wel gaaf en interessant uit, zo…
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Hello,
Thanks for making threebox.
I'm having an issue that I can't figure out a way to solve it :(
All the meshes I load into the map are superly jittering when I drag the pan around.
I tried…
fenos updated
2 years ago
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# In favor of 2D
- water dynamics kind of suck
- expensive
- hard to understand and use for gameplay
- dumb stability problems that are very hard to solve
- animations are harder, especia…
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When one displays a point in telluric, the zoom level is maximum and the tiles are not shown. We should choose a sensible zoom value.
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## Environment
- Xcode version: 14.0.1
- iOS version: 16.0
- Devices affected: Device iPhone 13 Mini, Simulator - iPhone 14 Pro
- Maps SDK Version: 10.9.0.rc1
## Observed behavior and steps t…