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Could not successfully build lr-mame2016 - MAME emulator - MAME 0.174 port for libretro (/home/pi/RetroPie-Setup/tmp/build/lr-mame2016/mamearcade2016_libretro.so not found).
in attachment my log
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emscripten supports mapping desktop OpenGL to WebGL. Get MESS compiling and working in OpenGL mode and see what happens.
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I've designed this artwork and noticed a few odd things `0.229 (mame0229-217-gfe20679f11e)`:
**mame.ini (Windows/Linux)**
`window 1`
**ini/arcade.ini (Windows)**
```
video bgfx
bgfx_backend …
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Swift 4.0.3
XCode 9.2
I was able to get the MacOS project running via the instructions without issue. However, while following the iOS instructions I first came across build errors with the messag…
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MacBook Pro 15" 2017
macOS 10.14.2
Xcode 10.1
Intel HD Graphics 630 1536 MB
I built bgfx at 3f3b4ceefa87c9f98224b9a03689b526172ef5c5 following the xcode build instructions and when I try to run …
ghost updated
3 years ago
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Currently, on my laptop at least, anything other than the direct3d9 renderer fails to correctly establish the context on the given window.
It looks like it may be related to hidpi.
The "basic" exa…
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### MAME version
0.260
### System information
Windows10 LSTC 21H2,x64,China,Chinese.
### INI configuration details
```INI
#
# CORE CONFIGURATION OPTIONS
#
readconfig …
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With Metal, depth textures must be allocated with Private storage on the desktop, as is done here: https://github.com/bkaradzic/bgfx/blob/master/src/renderer_mtl.mm#L2710
But it's not legal to dire…
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For display server on Linux, seems that X11 is becoming the past, and Wayland is the future.
According to some news I saw, Ubuntu is switching to use Wayland by default, and it might be in the next c…
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### Scenario
- Object at _**O** (0, 0, 0)_
- Camera looking at object from position _**P** (x,y,z)_
- Right-handed coordinate system
---
### Expected
I'm keeping the internal camera position…