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**Bug Description:**
When clicking a control - button, slider - the mouse cursor is hidden - I guess this might be intended for sliders (?). When releasing the mouse cursor does not re-appear. At the…
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`Mouse::followPath` should rely on `Mouse::move`
and `Mouse::move` should rely on `Hardware:moveForward` and `Hardware::rotate`
`position` and `facing` must be kept accurate.
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### Tested versions
- Tested in 4.3.stable
### System information
Godot v4.3.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 with Max-Q Design (NVIDIA; 31.…
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i have 2 displays one 14" 1440p pannel and another 21" 1080p pannel after saving the settings the software doesnt seem to work at all
also the app laggs whenever i save the settings
![image](https…
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i think i remember this being a thing in picasa where if you didnt move mouse or waited on an image for a long time the controls would become translucent making it easier to see the image coming back …
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Need cursor tests, using screenshot method to compare the graphic and graphical position.
Something like:
1. Having a default graphic, test that the position matches mouse.x, mouse.y. Move cursor …
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**Reported by aleksey_s on 2010-07-27 09:42**
A mode should be implemented that, when switched on, will move the mouse automatically when user reviews the flat representation. It will save a few keypr…
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I'm using the rm2 branch for my reMarkable2, and I seem to be experiencing some sort of lag. My cursor does not move as quickly as my marker does. As a result if I move my marker for a long time, my c…
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Hi. I have been trying to use my keyboard as a mouse. I managed to use CapsLock + WASD to move the cursor. I also tried to implement slower cursor movement while pressing an additional Spacebar. Howev…
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### Describe the bug
If AnnotatedScrollBar is destroyed with DetailLabel displayed, the DetailLabel will remain.
### Steps to reproduce the bug
This can be confirmed on the AnnotatedScrollBar page …