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**Describe the bug**
_A clear and concise description of what the bug is._
In a situation where you would normally take fall damage due to the height you fell, if you fall into a body of water whi…
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**Describe the bug**
Clicking on anything with the trackpad does not work in menus, and when using a console command to load into a map, I cannot either shoot my weapon or look around. (Edit: It seem…
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If you have the "QuakeEX.kpf" data installed from the remaster, the included menu graphics are always overriding any custom menu graphics modification may have. This is because QuakeEX.kpf needs to be…
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Currently the tools will create all faces for a sky brush, even if that face is only exposed to the void. This means with some engines, when noclipped outside the level, I can't see into the level bec…
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I can't get Reshade v5.80 or v5.60 working with OpenGL FTE r6343.
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**Describe the bug**
when starting the game with G-Sync enabled, some weird stuff occurs, like gl_blendsprites being turned off, and weird frame interpolation
the interpolation errors only happen …
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I know Novum doesn't like them, but I think they can be a nice addition, turned off by default, and they shouldn't be too hard to add back from QSS, I think it should be considered, it's the only thin…
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**Describe the bug**
Game crashes after clicking the Master Volume text, reporting a bounds check failure (0
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**Describe the bug**
A clear and concise description of what the bug is.
The new Powerup cycle that was introduced in https://github.com/nzp-team/quakec/commit/1498f61986f47c0c1b2b470beb32161eaa04…