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how do we get this to run on android phone?
i know there exist Alice player for oculus quest VR which is also android , so i wanted to build this for android so that students can also run Alice proje…
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Hi, I know this is not related to relive itself but i would like to know, is amd aware that the drivers after 21.10.2 have problems with any third party software that uses the encoder/decoder for vr w…
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I ran a link checker (https://github.com/lycheeverse/lychee) on our data file, combed through to eliminate the false positives, and did a little investigation into each to see if there was an easy new…
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**Do not report issues when using the Virtual Desktop or ALVR drivers for SteamVR, this is not supported by Revive.**
**Describe the bug**
A clear and concise description of what the bug is.
**…
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### Describe the bug
In the LODs created by Distant Horizons the colour of grass and leaves changes to a very bright green, pink or blue (dependent on the current season) when they are covered with s…
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I am not sure if this issue is with your tool or SteamVR/Unity but I only get this black screen when using a calibrated space in SteamVR through OpenXR Runtime as soon as I switch on a Vive tracker wh…
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I'm trying to avoid having to install Direct3D. One should be able to run with OpenGL only.
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**Godot version:**
3.3-stable
Godot Oculus Mobile Plugin Version 3.0.1
**OS/device including version:**
Quest2 VR
GLES2
**Issue description:**
If you Export/Deploy a Godot VR proje…
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### What happened?
A bug happened!
I am using Oculus with shaders and some blocks went invisible in an area. Even if I break and replace them they are still invisible. Adding new blocks to that area…