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#### Nature of issue?
- New feature request
#### Most appropriate sub-area of p5.js?
- [ x] Core/Environment/Rendering
#### Which platform were you using when you encountered this?
- […
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### Bug or Regression?
Regression
### System Info and Version
System/Version info
```sh
Hyprland, built from branch at commit 9e781040d9067c2711ec2e9f5b47b76ef70762b3 (props: bump vers…
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### Description
Problem started after the new update (since 7.34 or new UI update). When entering the Dota2 main UI, the center animation will cause the Dota2 to crash and freeze. (see the screensho…
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**Godot version:**
3.2.1 stable
**OS/device including version:**
Windows 7, Intel 64bit, GLES2
**Issue description:**
If an animation comes from AnimationTree, and the track has a…
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Currently, support for animated meshes is poor.
We need to have it, so the game looks more dynamic, with moving constructions, like boats that moves their sails, or mills that moves their pads.
It n…
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[Marketplace](http://marketplace.xbox.com/en-US/Product/EA-SPORTS-NHL-Legacy-Edition/66acd000-77fe-1000-9115-d802454109ec)
Tested on (https://github.com/benvanik/xenia/commit/abf162c0e32889b374…
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- [x] are you running newest version (version from docs) ? Makie v.0.20.7 and GLMakie v0.9.8
- [x] can you reproduce the bug with a fresh environment ? (`]activate --temp; add Makie`)
Platform: li…
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It's hard to test how transitions and animations perform on different hardware (and hardware/browser combinations). It would be useful if there was a way to detect when a lot of frames are dropped and…
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As described in #2, I'm finding animations to not really show (sort of skipping the frames) while on an Intel integrated graphics card, but not on an Nvidia GPU. This is on a 4k screen, experimental-b…
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Leftovers window always collapsing very slowly at any gpu/cpu power.
To repeat this:
- uninstall any software
- wait for leftover window appear
- increase leftover window width and height (as much…