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When there is a critical cast the chat window that appears shows a critical wound table. But is not finding that table.
https://cdn.discordapp.com/attachments/514393724063580162/1025534653093904425/un…
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``` new Sequence()
.effect(jb2a.ioun_stones.01.blue.strength)
.attachTo(token)
.fadeIn(500)
.fadeOut(500)
.scale(0.10)
.spriteOffset({ y: token.hei…
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When selecting a token to control it immediately hides all effects created by the sequencer module. This is permanent on player screens but not on GM screen.
Re-production steps:
- Install Sequenc…
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Using .playbackRate() In an effect causes the effect's duration to change but not its speed.
For example, .playbackRate(2) is cutting the length in half but not changing the speed
![Foundry_Virtu…
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**Is your feature request related to a problem? Please describe.**
the issue i have is that id like to have a way for sounds to auto playback when certain skills and spells are cast. i used to have a…
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Hello, I got got this error at world start, followed by an error at macro execution because the property version is not defined
Caused by https://github.com/MrVauxs/pf2e-jb2a-macros/blob/16f501f4ff…
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**Is your feature request related to a problem? Please describe.**
Currently when trying to use the Automated Animations module for monster attacks it doesn't work.
**Describe the solution you'd l…
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It would be awesome to have the module support animated webm-files as combatant turn highlight images. There are some awesome turn marker animations out there! JB2A animations for example.
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**Submitted By**: kililae@gmail.com
**Feedback Type**: Bug
**Core:** 9.269
**System:** dnd5e v1.6.1
**Module Version:** hero-creation-tool v1.8.2
**Description**:
I have imported races using the …
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Back again with another QA style issue to bring to ones attention: This episode - The rage macro
All the others function proper as far as I can tell, but the rage one fails to do the really cool ra…