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When NPCs are killed with hinge optimizations enabled, they inherit their poses and thus become 'statue-like'.
Currently we rely on hinge optimizations (ragdoll -> hinge when 1DOF) to workaround a …
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Hi qian, I'm currently working on using Hololens to record some raw data for VSLAM applications. Do you know there is any way to get the 6DOF "ground truth" pose for the front stereo cameras of Holole…
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Bullet has a generic 6dof constraint that is actually the most versatile (as it lets you create any of the standard constraints and more). However, Urho3D does not support that.
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A few friends and I have talked of moving to the turbulenz engine to create large-scale games, but we've noticed that the 3D physics in turbulenz is missing motors for hinge and 6DOF constraints. This…
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[HUAWEI VR Glass solution introduction](https://forums.developer.huawei.com/forumPortal/en/topic/0202779433407520111?fid=0101187876626530001)
[How To use HUAWEI VR Engine In Unity - part 1 : Quick …
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Hi,
I've run the demo app, but it crashes for me in 6DoF mode. I debugged into the app to see what the issue is and it seems that the ejml library is throwing an exception due to matrix size mismatch.…
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![img_20180915_215220](https://user-images.githubusercontent.com/13787163/45590566-b3bfe080-b932-11e8-82d3-205d165ec68e.jpg)
I put this as an issue because there isn't really anywhere else to put it.…
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![6dof target](https://github.com/EthanLiu1230/EdgeDetect/assets/26967250/05f68ad7-c796-47d7-9609-44b140518d2e)
![6dof interface](https://github.com/EthanLiu1230/EdgeDetect/assets/26967250/24364d76…
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Hi all,
never tired to thank you @raulmur for making all this available!
I know the framework already achieves remarkable performance in many datasets, but i was wondering if switching from curren…