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- [ ] MFD frames does not show when using ALS
- [ ] Using ALS, some parts of cockpit is saturated with white color at sunrise and sunset
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I have been having trouble with the MODTRAN humidity limit on scenes with large elevation gradients; Mt. Shasta climbs several thousand feet, and no single H2O LUT range can capture the vapor at its b…
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![d3d11 beliar shrine text](https://cloud.githubusercontent.com/assets/1922573/19690102/cfbdc9ec-9acf-11e6-8733-fc988c2ff44e.PNG)
Affected are things like Beliar shrines, corrupted Innos shrines, D…
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Following #996, I would like to modify the cloud genera terms in ENVO according to [WMO](https://cloudatlas.wmo.int/en/clouds-genera.html) following this structure:
> A cloud which 1) `shape` 2) `com…
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Could be bounded exponential fog to start with, but would like to use a good refraction model.
Found this:
https://stackoverflow.com/questions/31955731/how-to-make-an-atmosphere-using-threejs
…
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Question was asked on bldg-sim. There are two sections reporting something about precip in the .stat file. Not clear to me what the first one is reporting - odd to have units of kPa.
- Monthly Indic…
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Implement octahedral impostors technique as an example:
https://shaderbits.com/blog/octahedral-impostors/
https://hal.inria.fr/hal-00650120/file/article.pdf
http://citeseerx.ist.psu.edu/viewdoc/d…
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## Introduction
It appears that the current implementation of the Light Shafts (also known as God Rays or more scientifically [Crepuscular rays](https://en.wikipedia.org/wiki/Crepuscular_rays)) basi…
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**Describe the project you are working on:**
I'm working on a project https://github.com/Lexpartizan/Godot_sky_shader
this is shader sky with day\night cycle.
**Describe the problem or limitati…
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Best and simple solution for performant global illumination for standard pipeline! but none for new pipelines. Do you plan make for URP and HDRP ? both of have deferred rendering.