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If a point is attracted to an object and the attract threshold is larger than the amount that a point moves by a single keystroke, the point is stuck on the object and cannot be move off of it via the…
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*Related to https://github.com/godotengine/godot/issues/60910.*
### Godot version
4.0.alpha7
### System information
Fedora 34, GeForce GTX 1080 (NVIDIA 510.60.02)
### Issue description
…
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The control algorithm can be improved slightly.
1. A path can be ended early if all descendants of a node that have attractors correspond to subspaces of the target subspace.
2. We may as well have …
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Typo, lack of space:
> Attractors are points that act like virtual magnets - either attracting or repelling other objects. In Grasshopper, any geometry referenced from Rhino or created **withinGrassh…
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To implement this suggestion:
> Refine the weighting associated with each grid point in the spatial interaction model, to account for the fact that some destinations (e.g. large supermarkets for sh…
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I have an idea of how we could make a function to optimize feature selection for clustering attractors. I will be creating this function while working on a new research project. But I think it is usef…
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![attractors](https://user-images.githubusercontent.com/5341766/70402018-2b25d800-19ef-11ea-9d6a-d610aa8d9ce6.jpg)
![hff](https://user-images.githubusercontent.com/5341766/70402036-3b3db780-19ef-11…
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Hey
The current way that the features in `AttractorsViaFeaturizing` are clustered can use **a lot of memory**. Just as a reminder, if we want to calculate 2d basins of attraction with side length L…
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**Describe the bug**
In Godot, it's possible to use Area2D nodes, to define custom gravity settings. Example, using Godot Physics:
![image](https://github.com/appsinacup/godot-box2d/assets/1872929…
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Hi alex can you please archive this repository (and perhaps add a line in the readme saying "Functionality now in DynamicalSystems.jl, use that package"?
Some user was trying to use Basins.jl from …