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Is it possible to animate a 3D character which is rigged and can be animated in blender, so I want to know that can I use the same shape keys to animate the character in ursina also. Please help me, I…
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Unity 2022.3.42f1
CC/iC Importer 1.6.3 HDRP 12
Magic Cloth 2 (2.11.1)
Enable Cloth Physics > Magica Cloth 2
Magica Cloth Colliders get generated, but they appear to be in:
1. Arm colliders …
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I'm getting this kind of output whenever I hit on generate CAR RIG. I tried Reinstalling Blender/rigacar Add-On several times but not getting the expected result from that either. BTW I'm using Blende…
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### Name of asset submission
[Improvement] Massive Improvements for Global Illumination and Sky Shader
### Quality checks
- [x] I have read, understood, and applied all the conventions of [th…
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- Blender version
- 4.1(supports usdSkel on export) https://www.blender.org/download/releases/4-1/
- For extra USD features, use experimental build branch https://builder.blender.org/download/ex…
syoyo updated
4 months ago
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## Bevy version
main-branch
- the operating system Windows 10
with vulkan backend:
![Screenshot_2024-09-10_10-57-53](https://github.com/user-attachments/assets/d25f8a60-1f64-4e86-a1a1-cea797566…
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New-ish to both mmd and blender. Model / rig seemed fine in blender, but when I export it as a pmx and put it into pmx editor / re-import it as a pmx in blender it's nothing like the version that runs…
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As described previously [on Discord](https://discord.com/channels/927685017608527892/1291832312169758824):
> I have recorded what's happening (pasted below, ~45s long, only starting at 20s in), be …
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### Describe the Underlying Issue
It would be extremely convenient if we had a means for seamlessly moving content to and from blender.
### To Reproduce
_No response_
### Expected Behavior
There …
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**Operating system or device, Godot version, GPU Model and driver (if graphics related):**
godot 3 (tip), ubuntu
**Issue description:**
When importing a DAE that contains a rigged mesh and animat…