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[Camtrap DP](https://camtrap-dp.tdwg.org/) defines an open frictionless camera trap data exchange format. It would be really nice if animl could export data to this format easily (as well as reading …
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**Here are some of the questions that the UBG staff wanted to ask about the project:**
- There's old, physical-copy data of winter weather supplied by Totem Field from 1961 to 1994; would this be us…
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Got feedback that the secret level 1 (demon spawn into dragon), became too hard due to the Word of Power trap changes. Since 2eb47e8 WoP traps do a lot more pushback, and this level has a maze of WoP …
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Hi Saul,
Thanks again for a fantastic piece of software. Better than anything else I've ever tried, by far.
**Background.** I use camera traps to monitor plant and animal interactions; e.g. whic…
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Suggestions from bark on the forums: http://forum.freegamedev.net/viewtopic.php?f=36&t=6791#p67642
As a new player that haven't played this type of game before, I'm having a hard time figuring out ho…
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Currently, these go unhandled and show up in the standard error, and this occasionally breaks mosaic and stagemover's state (I have not yet found a reliable way to reproduce this)..
- They should be h…
mickp updated
2 years ago
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https://www.dropbox.com/s/4lr0pqqc20eb0ee/mia%20workshop%20intro%20v2.mov?dl=0
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It might be very useful to allow users to download data directly into an ML ready format such as YOLO.
I could probably repurpose some of the dataset utilities I developed for camera traps to do t…
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https://github.com/kaitlyngaynor/gorongosa-camera-traps/blob/c9c3523f7a50e0397528c701a6e87edbf233fb1f/scripts/01-cleaning/07-gorongosa-gis.Rmd#L464-L545
When looking into the non-standardized value…
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Could be a bool, or we can surround the character in invisible colliders that block movement and will visually bounce the character back. Method 2 will work on anything we want it to without injecting…