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Textures don't render properly when loading the JVRC model with:
- Pinocchio 2 + visualization in MeshCat
- PyBullet (edit, see below)
![image](https://github.com/jrl-umi3218/jvrc_description/a…
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**Hi!
After importing, the model loads correctly but this message shows in the log:**
> Traceback (most recent call last):
> File "C:\Users\Oscar\AppData\Roaming\Blender Foundation\Blender\2.81…
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Hello,
I am currently using this project to import at runtime a COLLADA file, but for some reason, the import seems to be all messede up.
Using the Unity editor to import del file, seems to be wor…
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assimp-5.4.3 does not build when ASSIMP_DOUBLE_PRECISION is ON on Mac Os Sonoma 14.6.1.
```
-- The C compiler identification is AppleClang 15.0.0.15000309
-- The CXX compiler identification is Ap…
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### Godot version
3.3.2.Stable
### System information
Windows 10. OpenGL ES 3.0 Renderer: Intel(R) UHD Graphics 620
### Issue description
Using "Files" storage for meshes when importing gltf file…
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Currently:
I installed COLLADAMaya.mll from ReleasePlugin2018 (v1.6.61 COLLADA-MAYA-PC-2018) to bin/plugins
openColladaImporterOpts.mel to scripts/others
openColladaExporterOpts.mel to scripts/oth…
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**Describe the project you are working on:**
2.5D Platformer (Fist of the Forgotten) using 3D assets and animations.
**Describe the problem or limitation you are having in your project:**
Whe…
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This issue has been raised in this forum topic before by me, here:
http://ardor3d.com/forums/viewtopic.php?f=10&t=5919
This issue seems to be constant and quite random depending on changes i do to my…
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There are situations in which the hard edges are not imported (all or a few ones). That can be noticed even using files exported by Wings3D which although them can be correctly opened by other 3D apps…
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Hi,
Since I use assimp I've never been able to simply load an animated mesh into assimp viewer, export it in a format that supports animations, then reimport it into the viewer.
I have different…