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Just finished setting up a 5501 for myself and I've got about a dozen backups of my old memory cards from back in the day (thank you Dex Drive) which I've been trying to copy onto pages of a MemCard P…
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The file format for field models and battle models are different.
Need to write a separate translator for battle models.
This issue will track ff7-to-gltf. A separate issue will track the revers…
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```
Hi,
Thanks for your great script however this will not work with FF7 :
https://developer.mozilla.org/en/DOM/File#getAsDataURL()
So to be compatible with html5 specification, we need to use FileR…
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```
Hi,
Thanks for your great script however this will not work with FF7 :
https://developer.mozilla.org/en/DOM/File#getAsDataURL()
So to be compatible with html5 specification, we need to use FileR…
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Forgive me, I am not a coder, just a video game music enthusiast. Currently VGMTrans doesn't seem to extract midi velocity data from FF7 Akao files. But it seems to get most of the other info, and it …
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![ff7](https://user-images.githubusercontent.com/61087055/202863628-65e63937-971e-44ed-ac5f-24645d28d10e.jpg)
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The game simply restarts a MIDI file from the beginning once it finished playing. That's also why the original MIDI files are rather large: They simply copy-pasted the loop section a couple of times t…
nmlgc updated
4 weeks ago
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```
What steps will reproduce the problem?
1. Load FF7
2. Listen for sound effects after opening movie
3. Notice that they are inaccurate
What version of CubeSX or WiiSX are you using? On what consol…
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```
What steps will reproduce the problem?
1. Load FF7
2. Listen for sound effects after opening movie
3. Notice that they are inaccurate
What version of CubeSX or WiiSX are you using? On what consol…
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Mostly for Steam Deck, where FF7 may get installed onto the SD card. We won't have access to this by default, so we need to tell the user how to allow access