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I have an existing application whose drawing functionality has already been implemented in OpenGL. I am looking to ‘port’ this existing application to an Android app that makes use of the GearVR Frame…
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Hi,
I am working on a project for GearVR and have the following error: "Projeny validation failed.
There are directories in your project that were not created by Projeny. This could cause data …
ghost updated
6 years ago
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for viewing demanding projects on GearVR or cardboard.
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I cannot use a gearvr controller and a daydreamcontroller at the same time.
It seems that the system does not differentiate the controller ids (i tried multiple id numbers and nothing changes: only …
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Tried physical usb and bluetooth. It doesn't work right. Enter/backspace don't work, after opening console ` doesn't close it again, etc.
confirmed on GO and gearVR s7
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Keep up to date with released version of SI for GearVR.
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hey, is there a possible solution to use the GearVR Controller with your driver as input device for SteamVR?
i found this project: triad_openvr but the controller wont be detected as tracking devic…
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It looks like this plugin was not developed far enough to be working, correct? (I notice that the `GearVr_Plugin` class has nothing but `pass` methods)
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**Identification**
https://www.oculus.com/experiences/rift/, vr games store divided by 4 difrent libraries (quest/rift(pc)/go/gearVR).
**Integration type**
launcher / store / plataform
**Pr…
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