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Git is very fast and efficient for tracking line-oriented text files, however it is fairly weak at working with binaries. The common case is that git will rewrite the entire binary file, and both will…
xorgy updated
7 hours ago
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Running `GlslangValidator -v` produces an output similar to this:
> Glslang Version: Overload400-PrecQual.1817 **08-Feb-2017**
> ESSL Version: OpenGL ES GLSL 3.00 glslang LunarG Khronos.Overload40…
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Vulkan support is already built into meson, if you install the LunarG Vulkan SDK anywhere on your PC then an environment variable is saved pointing to the SDK. `dependency('vulkan')` loads the vulkan …
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I notice that glslangValidator is precompiled - this should probably be a git submodule to allow for easier building on macOS (and other Linux distros).
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We are struggling with getting the glslangvalidator running on a Windows Server 2019 machine. It works fine with Server 2012 R2 and Windows10 but not with a current version:
OS Name: Microsoft Wind…
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I am trying to build this and am struggling with finding all the correct dependencies. I know writing docs is a pain but having a list of all the dependencies would be lovely :)
```
❯ sudo ./build…
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Thanks a lot for porting this RIFE to ncnn! I recently tried to use this project on Termux/Android.
`rife-ncnn-vulkan` generates black image using GPU while perfect running CPU (`rife-ncnn-vulkan …
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`shader.frag`
```glsl
#version 450
layout (location = 0) in vec3 fragColor;
layout (location = 0) out vec4 outColor;
layout (push_constant) uniform PushConstants {
layout (offset = 64)…
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Hi! Not sure if I should create this issue here or in `naga` repo, please let me know if I should recreate it there.
Anyway, when I compile a trivial GLSL shader
```glsl
#version 330
void m…
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I am having a crash in glslangValidator when compiling
[TerrainVS.hlsl.txt](https://github.com/KhronosGroup/glslang/files/1850314/TerrainVS.hlsl.txt) (Please rename it to TerrainVS.hlsl) and [ZPrePa…