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### What happened?
While having shaders on and the mod "Essentials" installed, enchanted items look like this sometimes.
### Screenshots
![2024-07-28_11 37 34_edited_2](https://github.com/u…
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## Easy
- [ ] Refill collectibles (ammo boxes, crystals, oranges, ...)
- [ ] Boss keys (i know this one is a :dk64lol~1: but still)
- [ ] The watermelon you shoot in minigames (#1839 )
- [x] Shock…
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Make the surrounding particles to fit the portal automatically when resizing it.
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Particles with hard clipping on walls are ugly, fix this.
http://blog.wolfire.com/2010/04/Soft-Particles
Kangz updated
2 years ago
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Here's a kind of roadmap/wishlist, at least for the most important items that I know are needed or have been explicitly asked by users, in no particular order. This is a slightly expanded version of t…
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Particle definitions need to either read in from an xml, or be created polymorphically from another container. So many values are hard coded right now. Likewise, the way mapmanager assigns particle sy…
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### Describe the project you are working on
Working on a racing game that requires some fairly complex meshes to be extruded along curves (for racetracks), Currently, CSGPolygon meshes can be gener…
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Full integration of SSD and geant4 could include the use of the electric field calculated by SSD. Particle propagation in Geant4 can then occur in the presence of this field.
Field dependent spectru…
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Hi !
When i'm trying to make visual effect, it was really hard to understand how particles are colored by data.
Is it possible to add, in your tools, a preview of the particles just to see what…
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This: https://github.com/OpenDrift/opendrift/blob/572f1bab20f41e50e0b414d9fed49693b2aae2dd/opendrift/readers/reader_copernicusmarine.py#L30 is a nice thought, but this:
https://github.com/OpenDrift/o…