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2.1.2.irradiance_convolution.fs
irradiance = PI * irradiance * (1.0 / float(nrSamples));
why not 1/PI?
2.1.2.pbr.fs
for(int i = 0; i < 4; ++i)
{
........
Lo += (kD * albedo / PI + specu…
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Task list for GLTF support in v9
also see https://github.com/visgl/luma.gl/issues/702
#### v9.0
- [x] Initial implementation https://github.com/visgl/luma.gl/pull/1819
- [x] Release gltf p…
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There are several variations of workflows related to Image Based Lighting (IBL), used in the GlobalSkylight (IBL) and HDRiSkybox components.
There are a number of naming conventions that determine …
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In order for models to be rendered appropriately within the context of web document, it might be useful to give developers some means of controlling the IBL.
For example, it might not make sense t…
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Hello,
I 'm confused about the `camera.get_picture("Segmentation") `, [the API doc ](https://sapien-sim.github.io/docs/user_guide/rendering/camera.html#visualize-segmentation) said the `camera.get…
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I just found a captivate inside my drawer which has been there for 9 years :D
Well it seems like a noob question but haven't tried to flash u-boot yet hence i'm asking can i go back to android afte…
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I think this would be great to add as we will need some tests in place for adding future data modalities.
@PPWangyc
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When calling generateLightingSource as part of generating a cubemap of IBL an error is thrown. This is due to a uniform param called "params" being declared as a vec4 (reproject.js: 36) when it shoul…
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[mandarin-orange.zip](https://github.com/ux3d/glTF-Sample-Viewer/files/12174109/mandarin-orange.zip)
1. Download and unzip the GLB
2. Drag and drop into https://gltf.ux3d.io/
3. Switch to any of …