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Are networking features planned on ironwail's roadmap? Features like that are usually present in some Quake 1 clients (FTE, ezquake) and allow smoother multiplayer gameplay. And, given that ironwail i…
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I think a good feature that would bring Yamagi up to more modern source port standards would be the addition of navigating the menus with the mouse, akin to what Ironwail does. Doesn't seem like somet…
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Hey there! I am experiencing a bug where only the video dies during a segment of gameplay in Ironwail.
What happens is I can start a completely vanilla game of Quake, play for a bit, and eventually…
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Me and my friends like to connect via TCP/IP multiplayer and play coop games.
We seldom have the time to play through and entire mission pack or mod, so we'd like to save the game state. This feat…
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Make a patch that add a transparent HUD from QuakeWorld.
![image](https://user-images.githubusercontent.com/777125/136537548-b0c32f7f-a2a6-4d41-b125-4f2a4de793d0.png)
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after starting [retrojam7](https://www.quaddicted.com/reviews/retrojam7.html) in my favoritest quake source port ever, i alt-tabbed to discord to reply to a message (in linux, if it matters).
to my…
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R_speeds 1 no longer displays wpoly stats, it just says 0.
in Ironwail :
![image](https://user-images.githubusercontent.com/5883104/149390926-ec3da2e5-e903-4139-952c-3b578de7ef77.png)
in vkQ at ap…
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I am on a Debian 12 x86_64 install using the current commit: 5fab9da81d403c3735d2cdfc9ee0aa95b498814e
The machine specs are:
Core i5 3450
8GB RAM
256GB SSD
Radeon 6850
I have confirmed that …
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QSS, QSS-M, FTEQW and MarkV all support loading external model textures
would be useful if Ironwail also supported such a feature
and by implementing such a feature would make it more of a standard…
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I have an HP PAVILLION G series laptop with an INTEL HD 3000 and 7400 ati card. The ironwail crash and is unable to load. I open this to report the issue.
![imagen](https://user-images.githubuserco…