-
.phb#p1{ text-align:center; }
.phb#p1:after{ display:none; }
# B_Kits
# (aka Tools of the Trade)
##### A mod for the Enhanced Editions of Baldur's Gate I and II and Icewind Da…
-
# Skills & Abilities
The purpose of this mod is to add more skills and abilities for players and NPCs. This mod offers the following:
1. New and revised thief skills. Note that EEex is _highly_ …
-
# B_Kits
The purpose of this mod is to re-balance kits and base classes ala Kit Revisions. This mod (is) will be compatible with Kit Revisions if the latter is installed first. This mod will also o…
-
# Skills & Proficiencies
This mod aims to increase player options by adding or modifying skills, non-weapon proficiencies, or skill like 'pseudo-skills'. Additionally, this mod introduces modificati…
-
# Skills & Proficiencies
This mod aims to increase player options by adding or modifying skills, non-weapon proficiencies, or skill like 'pseudo-skills'. Additionally, this mod introduces modificati…
-
## Potion & Oil Creation
A potion is a magic liquid that produces its effect when imbibed. Potions vary incredibly in appearance. Magic oils are similar to potions, except that oils are applied exter…
-
The following WAV are missing (oBG2):
- #EFF_P15.WAV
- #RE_M04.WAV
- RNG_M02.WAV
They are used for:
- CDIPLSE.SPL
- cdia7240.vvc
- #SSSWARM.vvc et IDPRO217.PRO
-
What is the scope for GemRB to support multiplayer or even LAN? I don't expect server hosting but the ability to plug GemRB into a server makes sense hopefully. "Multiplayer is not supported." - https…
-
34 UseItemAbility(S:Object*,O:Target*,I:Slot*SLOTS,I:Ability*) is missing from the ACTIONS.IDS. Additionally, are there other actions not natively present within ACTIONS.IDS that can be added and used…
-
Because this is a binary patch (especially because BGEE/BG2EE/IWDEE 2.5->2.6 involved an x86->x64 switch), this should be documented.