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I have my iterator, and Ive already applied all the texture colours I need and yadayada, except the neck seems to be missing and the antenna are flipped? Id love a fix to this
![Screenshot 2024-09-02…
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This would just be a for-fun feature. If the user specifies their FoF
installation, EOF would know where to retrieve neck images from. Perhaps it
could be a user option as to whether these nec…
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I'm still using 0.4.0 because in 0.6.0 and 0.8.0 there is a weird head/neck movement when looking up/down that really breaks the immersion for me, is it possible to revert that back to the 0.4.0 way? …
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This would just be a for-fun feature. If the user specifies their FoF
installation, EOF would know where to retrieve neck images from. Perhaps it
could be a user option as to whether these nec…
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Hello, @Yinghao-Li ! I am very grateful to you for this project!
I have a question: is it possible to generate a model with a neck?
In the 3-D Morphable Model Fitting section of README, you show a …
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This would just be a for-fun feature. If the user specifies their FoF
installation, EOF would know where to retrieve neck images from. Perhaps it
could be a user option as to whether these nec…
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Old Kamigawa block has cratures which flip from normal creature to legendary under certain condition. Example: [[Nezumi Graverobber]]
Currently there is no way to read what second part of the card do…
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In the original paper (https://arxiv.org/abs/1506.02640) the authors are using two fully connected layers for the "neck" layer, but I can’t find them in this implementation.
Instead the neck in th…
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