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There is a case when people like me, attempting to make custom platforms support that aren't officially supported by SDL (such as legacy platforms like Mac OS X Tiger, or the homebrew Nintendo Switch…
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### What feature do you want to get added? And how it will work?
I would like to see Zelda3 running natively on the GameCube, which, in turn, would also run on the Wii. The GameCube has 3 video modes…
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I am trying to add support for a new Native AOT platform. I could find some documentation on how to optimize native builds on existing platforms, but none on how to add support for a new platform. Whe…
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I bought the wired version of the afterglow switch pro controller and installed homebrew, mocha cfw and hid to vpad. I plugged in the controller into the front usb port and tried to map the controller…
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### Feature Description
As you are likely aware it's possible using PC tools to issue HID commands over bluetooth to enter the low power shipping mode that Nintendo places brand new official controll…
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### What's the issue you encountered?
Use newest ams release 1.4.0 on my Switch Lite. Then updated from firmware 14.1.2 to 15.0.1.
Boot with fusee.bin chainloaded with hekate.
I often get black…
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It seems that the Brook converter (not longer available for purchase) mimics a WiiMote over USB and the WiiU accepts that. Maybe this was because of a development kit function where the Wiimotes were …
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Hi Brucey, I hope all is well; I've decided to sponsor NG for a few months, as it's my go-to language, so I hope this helps! :)
I would like to request Playstation Portable SDK support for homebr…
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E.g. Mega Duck, should we start merging/including technical documentation about it in Pan Docs?
@bbbbbr started consolidating the current knowledge in https://github.com/bbbbbr/megaduck-info
Wha…
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## Issue:
MAME 2003 (and MAME 2003 Plus) has issues when loading larger ROMsets sequentially in a single user session (I.E. when loading multiple ROMs without exiting to the system menu). These ROM…