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After project s.t.a.l.k.e.r died this is the biggest hope for an android port, which would be awesome. Morrowind has had an Android port for a very long time, so I believe that an android port will cr…
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# App summary
- App name: Attack on Titan 2
- App serial: PCSG01102
- App version: 1.00
# Vita3K summary
- Version: v0.1.6
- Build number: 2973
- Commit hash: https://github.com/vita3k/…
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Hey there, I am using the latest 20200207 release. I implemented soloud into my game engine(OpenGL).
Although, having trouble with 3d audio fade out and pan. I can notice a slight change when I us…
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The API that Bonsai presents for binding textures implies that the texture will be durably bound to the specified shader, however OpenGL textures slots are global application state.
Binding a shade…
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# App summary
- App name: Macross Delta: Scramble
- App serial: PCSG00947
- App version: 1.00
# Vita3K summary
- Version: v0.1.6
- Build number: 2825
- Commit hash: https://github.com/V…
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Images intended to be rendered with blend modes other than alpha blend don't display accurately in Tiled.
It would be great if layers had a blend mode property, choices would include additive, mult…
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### Description
The Long Dark, v2.02 (58654), Linux x64, GOG, Engine: Unity
Rock 5B, Box64 with Dynarec v0.2.1 c5e085b, PAN_MESA_DEBUG=gofaster,gl3
Working.
- Workaound forcing OpenGL instea…
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### Tested versions
Reproducible in Godot 4.3 Stable
### System information
Godot v4.3.stable - macOS 14.6.1 - GLES3 (Compatibility) - Intel(R) Iris(TM) Plus Graphics OpenGL Engine (1x6x8 (fused) L…
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Something that bothers me is the supported platforms advertised on the website.
Windows Universal - Deprecated AFAIK which means no Xbox and hasnt worked properly since 4.0 and maybe 4.1
IOS/Andro…
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### Discord Thread
https://discord.com/channels/828292123936948244/1264155101971480576
### What happened?
game does not progress past opening the main window (without any content displayed)
this i…