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- **Isaac Sim Version**: 4.2.0
- **Python Version**: 3.10.14
#### Description
When updating the environment obstacles using assets from Isaac Sim, there are warnings indicating that the number …
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### 🔎 Search Terms
class expression implement primitive type
### 🕗 Version & Regression Information
- This changed between versions __5.2.2____ and __5.3.3_____
### ⏯ Playground Link
https://www…
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### Description
Fatal assert in LLVertexBuffer::setBuffer for PBR material batch
Bug found in develop at `5c16ae13758bdfe8fe1f13d5f67eabbb6eaa30a1`
Bug occurred near Rumpus Room on Aditi
Fat…
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```
prim type U32
prim type Str
prim fn printStr(s: Str)
trait A[T1]:
fn a(self)
trait B[T2]:
fn b(self)
type Box[T3]:
thing: T3
impl[T4: A] B for Box[T4]:
fn b(…
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Hello, I am trying to build the project targeter on artya7 board, manualy (Without using FuseSoC) for better understanding. I found out that the file "ram_2p.sv" instantiates a module "prim_ram_2p" th…
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Markdown Path: `tutorials/graph-theory/prims-algorithm.md`
- Overview
- Explanation with 2 - 3 LC problems
- Suggested Problems (See `arrays.md` as a reference for the format)
You can include …
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Hello,
Caliptra in package definitions has following macro:
```
`ifndef PRIM_ASSERT
`define CALIPTRA_PRIM_ASSERT
```
Is this intentional? Shouldn't it be like this:
```
`ifndef CALIP…
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Hi all! Still getting used to the graphblas bindings and writing efficient enough algorithms to contribute effectively, but I thought I'd put a placeholder issue up in case someone else already has pr…
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### Description of Issue
We’re experiencing an issue in rendering Crowds with usdskel, whereby all the geometry that is saved as polygons is dropping the normals information at rendertime - and appea…
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### Description
In glTF's data model, we have:
```yaml
- node: GLTF.Node
- mesh: GLTF.Mesh
- prim: GLTF.MeshPrimitive
- attribute: Record
- material: GLTF.Material
- …