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If we make use of text-scrolling for speech/text prompts I think it'd be fun to have sound effects that go along with it; we could also probably make this a game mechanic by making the procedurally-ge…
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**rust-analyzer version**: v0.3.2146
**rustc version**: 1.82.0
**editor or extension**: VSCode
When a project is opened, VSCode begins to build it, spawns **thousands** of `conhost.exe` and `rg.exe…
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### Godot version
4.0.2
### System information
W10
### Issue description
Movie Maker, AVI or PNG/WAV does not record procedural audio.
Using the simple example of the audio generator that was …
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**Describe the bug**
A game on the forum appears to have a crash that only occurs on pygamer / hardware and not in the simulator. (I haven't personally ran it yet but multiple users reported / one …
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Hello, here I leave the link to the adjusted files of the 2 shaders and one of the fragment
https: // www . mediafire . com / file / dbmn04 vdmdyh3e9 / Graphics . zip / file
so I better separate …
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Would it be feasible to use this implementation / it's modelling techniques for recognition in "reverse" (ya I am a newb) as a method of better guiding a procedural generator of rain sounds? I suspect…
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I've realised a lot of functionality are made via procedural methods. For example in the categories.php you have a lot of functions actually doing the same thing. E.g category_slug() and category_titl…
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### Describe the project you are working on
a 3D game with advanced physics based movement and many animated and interactive elements in mind.
### Describe the problem or limitation you are having …
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### The feature, motivation and pitch
Is there a good reason the `dyntype` of adhesion actuators can only be `none`? Can't we expose `dyntype` (along with `dynprm`) as another custom attribute of t…
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I'm opening this issue assuming this is not a planned feature. Maybe you already discussed privately about this.
### Problem
With smart contracts, functions may have general conditions:
* Rea…