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Hi,
First off, just wanted to say this mod concept is amazing, this is going to be so useful. Thank you for creating this!
I noticed an issue where this mod will crash when the Programmer Art res…
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All the colours need adjusting as well as improvements to the CSS to make the app more professional looking and less like programmer art.
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When the game starts, there should be a countdown and a fight message (tekken/SF style). We can use programmer art for now and ask our artists to make something. This (first round start) should happen…
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As the Faithful project expands and projects other than regular Faithful start using the database, using a single set of texture uses (and, by extension, paths) is less and less feasible. Each project…
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The vanilla game provides feature toggle datapacks, as well as programmer art and high-contrast resource packs. Mods can also provide optional resource packs, and I believe also optional data packs. …
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Hi, @art-programmer , @chenliu-wustl
As in data preparation step, "scannetv2-labels.combined.tsv" is needed. Where could I download it? I only could find old version one [scannet-labels.combined.t…
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I am not a programmer. I am an artist who loved the results of the demo of this program, and I wanted to download it so I may use it as a base in my own works, to then work off of and create finalized…
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This should improve the way some wool blocks look like.
Vanilla wool textures
![image](https://user-images.githubusercontent.com/54495659/137590844-fd66b546-5a29-4c2d-8f7e-663ca01bfc25.png)
Soartex…
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Did some programmer art. It's supposed to look like a wrench, and maybe it looks ok from a distance?
I think we could either
1. Do something else entirely, or
2. Reposition a bunch of things so t…
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Implement a barebones generic pest that appears on a plant and over time destroys it. Programmer art is fine for now. For now, bind a key to manually place a pest on a plant--we will implement automat…