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`XRToolsStaging` should warn if no `$Fade`, a `MeshInstance3D` using a `QuadMesh`, hasn't been added as a child.
The warning should be shown and a new property `fade` hasn't been set by the user. A…
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xarray defaults to plotting 2D DataArrays with `xarray.plot.pcolormesh` ([link](https://docs.xarray.dev/en/stable/user-guide/plotting.html#id2)):
> We use [xarray.plot.pcolormesh()](https://docs.xa…
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Hi there!
I am trying to create uniform b-spline patches with adaptive refinement. As an example, I took the catmark_torus an set a crease value to one of the inner circle edges.
Refiner:
`…
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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
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**Godot version:** v3.1.stable.mono.official
**OS/device including vers…
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Once #850 is complete these will be the next important tasks:
### Short term:
- [x] materials - #1171
- [x] ability to output sparse by material and full matsets from silo -> blueprint - #1236
…
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### Godot version
3.3.2.stable.arch_linux
### System information
Arch Linux, GLES3, Ryzen 7 PRO 4750U integrated graphics, AMDGPU driver
### Issue description
When creating a MeshInst…
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#### ALL software version info
bokeh 3.1.1
holoviews 1.16.2
geoviews 1.10.0
panel 1.1.1
jupyterlab 4.0.2
#### Description of expected behavior and the observed behavior
When I use panel dropd…
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### Describe the project you are working on
Any 3D game
### Describe the problem or limitation you are having in your project
Godot 4 can renders something like godrays / lighshafts using vol…
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### Godot version
v4.0.dev.20211117.official
### System information
Windows 10, gtx 1060, i5 4690k
### Issue description
Shaders that require a 2x2 quadmesh with max cull do not funciton properly…
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_[Note: This is a Work-In-Progress report covering multiple issues which will eventually hopefully be completed & split into separate issues like it should be.]_
### Godot version
3.3/3.4
###…