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I've noticed that directly altering the rotation of an entity containing a `RigidBody` component is only possible around the z-axis; however, entities without a `RigidBody` (even entities containing a…
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Stracktrace:
```
Traceback (most recent call last):
File "/home/daniellarby/camtracking/vicra/VicraJuliaClient.py", line 142, in
vc.run()
File "/home/daniellarby/camtracking/vicra/VicraJ…
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I am interested in creating a simulation model for a hybrid rigid-flexible robot. My approach involves importing the rigid body model from a URDF file into Python and then using PyElastica to model th…
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### Tested versions
Godot 4.2.2 stable mono
### System information
Linux - Forward+
### Issue description
I have a very simple setup of a Node2D with two rigid body children and a pin joint child…
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Here is an example that reproduces the issue, based on the `trimesh3` example:
```rust
fn main() {
let mut world = World::new();
let quad = ncollide3d::procedural::quad(10.0, 10.0, 10,…
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Hello, I'm very excited by Jolt's soft body support! [Here](https://github.com/jrouwe/JoltPhysics/issues/390#issuecomment-1663714033) it is mentioned:
> Soft bodies can only collide with rigid bodi…
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This is a very nice work! But I'm not sure how to add a model of a robotic arm to manipulate a deformable object.
Can you provide an example of a robotic arm manipulating a deformable object? Thank …
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Dear Adam Heins:
I'd like to ask some questions about mechanical modeling.
![32105f790f03e6da6b635ff034a03b7](https://github.com/user-attachments/assets/544b7e22-f6ca-4863-9ef8-e2d5c0f8d099)
Is t…
L-SY updated
2 minutes ago
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