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imagine the common situation where a window with deformation shader is behind an explosion with another deformation shader, only one deformation is displayed (the one closer)
I wonder if this issue c…
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### Reviewed guidelines
- [X] I have read and understand the suggestion guidelines
### Checked for duplicate suggestions
- [X] I checked for existing similar suggestions
### Summary
A boolean sha…
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### Is your feature request related to a problem? Please describe.
Resonite offers a fixed set of shaders for building visual content. While it's possible to achieve wide variety effects with those, …
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### Tested versions
Godot 4.3 Stable
### System information
Windows 10 64, Godot 4.3 Stable, Forward+
### Issue description
Godot Engine does not respect the grid of visual nodes (in shaders or o…
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### Describe the project you are working on
I've been working on an example project that showcases how to use cameras/viewports to create custom screen buffers: https://github.com/thompsop1sou/custom…
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So I know we worked on a few grid shader bugs in the past, but I reinstalled pygfx on python 3.12 on my M1
and just with panning, I can create an effect where the grid just "disappears" along 1 axi…
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### Is your feature request related to a problem?
Having large radius blur shaders, bloom and Depth of Field effects are generally quite slow and complicated. To do it more efficiently, you have to r…
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### Hyprland Version
Hyprland, built from branch main at commit 126792584fa4eb25f6c8e3b3eb6bfb00b58a787a dirty (renderer: don't add workspace offset to pinned). Tag: v0.28.0-28-g12679258 flags: (if …
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### Is your feature request related to a problem? Please describe.
Right now to get refractive transprancy or effects, you have to stack two meshes, one with alpha based transparency, another with re…
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### What happened?
Looked through all open issues and haven't seen this one posted yet.
Video was too large to upload here so I've thrown it up on Streamable: https://streamable.com/bwopd8
Seems …