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This is about **Bulma**.
### Overview of the problem
This is about the Bulma **CSS framework**
I'm using Bulma **1.0.2**
### Description
The shadow design for cards an…
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### What are you trying to do, and what do you expect to happen?
Blockbench should not display blurry shadow-like blocks, nor should it affect the screenshot model.
### What happens instead?
It app…
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Apparently Ironwail still does not support the dynamic shadows featured in "Dimension of the Machine" (MG1) from Quake Enhanced. It would be nice to eventually get this since the episode profits great…
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shadows or outline
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When choosing Heavy&Colder Rainy weather style, it would be nice if the shadows where less noticeable since sharp and clear shadows in overcast weather are a bit odd. I don't know how complex this wou…
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Main Idea:
Let the current weather dynamically alter settings in the 117 HD plugin.
- Brightness of the sun
- Shadows
- Fog
- Skybox
Details:
Currently the lighting and dynamic shadows throug…
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# Describe the issue
The 2D Sprite Component has a "Cast Shadows" property.
![image](https://github.com/user-attachments/assets/b98b83e0-0b4e-4505-8a44-2623063381ed)
Despite this, the sprites don…
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### Describe the bug
With Floodfill turned off, custom blocks that are not a full block model render correctly and as expected.
![Floodfill off](https://github.com/user-attachments/assets/9621fce3-4…
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![WeChat73ba3211726c21a91433398b4f3885bb](https://github.com/user-attachments/assets/2153c7a4-9e78-4c36-87e2-251e0f61d877)
some suggestions, please.
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**I, Voyager platform**
All
**I, Voyager version and (if applicable) Godot version**
v0.0.6 and master branch; Godot 3.2.1
**OS/device**
Windows 10 (Chrome for HTML5 platforms)
**Issue des…