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The icon for repairing starports is not on EDAssets. There are two versions, one for the marker itself:
![i_view32_2019-01-02_20-28-41](https://user-images.githubusercontent.com/6598829/50612599-c3ac…
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The icon for damaged starports is not on EDAssets. There are two versions, one for the marker itself:
![i_view32_2019-01-02_20-29-46](https://user-images.githubusercontent.com/6598829/50612640-f06019…
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Hi,
I'm not able to follow the tutorial because the chain-X binary is not being built when using the lastest "startport" SDK. First of all Starport is no-longer available so I installed ignite inst…
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### Observed behaviour
If you change the `Fractal Detail` setting in the options screen from a higher to the lowest setting on a running game then many of the starports on asteroid …
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Voicecommand "Starport contacts" does not go to contacts.
Other command also have similar problems.
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In campaign missions, Starports do work well. However in single scenario game~s, e.g. the~ "All Against Atreides" mission, Starports show a black UI panel that is also nonfunctional when attempting to…
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since dependency is in this repo, creating a new issue here to move over the codefest issue https://github.com/tendermint/starport/issues/1610
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**Is your feature request related to a problem? …
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Adding the field type name `list()` (or other format), that would allow to scaffold a nested `list` inside a type
```
starport scaffold type comment content
starport scaffold list post title conten…
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At the moment, when a surface starport is spawned (in Space.cpp MakeFrameFor), the terrain height is checked, and if the starport is on water it is relocated (100 positions are tried, generated from a…