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Windows 10 version: 10.0.22631
Ink/Stitch Version: v3.1.0 (windows) 2024-07-27 09:05
Traceback (most recent call last):
File "lib\elements\element.py", line 641, in handle_unexpected_exceptio…
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https://github.com/user-attachments/assets/6629ab2e-0a0b-4997-9094-77f30a02c8d9
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Hello, this library is great. I am planning to apply it to my project, but I have found some issues and would like to seek help.
My application scenario is to continuously capture images from the scr…
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cmdline: `python repositories/CLAM/create_patches.py --source ../image_and_convert/wsi --patch_size 224 --seg --patch --stitch --save_dir patch --no_auto_skip`
output:
```
source: ../image_and_co…
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Lines 210-215 should be indented. The code threw an error for me for an unindented if block.
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### What are you trying to do, and what do you expect to happen?
When I model in blockbench, I have to stitch the textures together for projects I make
### What happens instead?
When I stitch them …
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"at Stitch.PhylogeneticTree+Tree`1[[System.__Canon, System.Private.CoreLib, Version=7.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].Remodel[[System.ValueTuple`2[[System.__Canon, System.…
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**TO-DO:**
* When the user is hovering over a stitch, there should be some sort of UI indicator that occurs around the stitch, such as an outline, a glow, etc.
* We need to figure out what's the best…
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I'm thinking particularly of the mammal tree which is very old and a user just kindly pointed out that it's not well supported any more (and diverges from open tree)
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We should add a `torchgeo.utils` package that provides utilities for common operations, including stitching together patches to create a prediction on an entire tile. This is equivalent to [`torchvisi…