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Dear @neuromorph,
thanks a lot for your GNOME extension. Would it be possible to add touch traces like on Windows as well? You know, these grey trace lines that are shown when you drag your fingers…
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@mcdurdin this is somewhat of an umbrella ticket. Trying to capture the discussion in issues for planning.
Support Touch Layouts in LDML.
- Waiting on Joshua's 📜 merges
- WASM working well, bu…
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Even to access enhancements menu
Long story short my mum took my PS4 including controllers so yeah.
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First of all, thank you for your wonderful library :)
Wondering if you are planning to support mobile touch event. After a quick look at the code, it seems that the code is already well modularis…
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# Support for touch events and sliding animation
The carousel component uses `display: block` and `display: none` to show and hide the appropriate content.
## Problems with this approach
- Imposs…
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### Is your feature request related to a problem? Please describe.
Current implementation on moonlight android involve specific hardcoded touch/gesture inputs for touchscreens (3 fingers for popping …
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**Describe the problem you have/What new integration you would like**
I'm requesting support for the WTC401SPI touch sensor. I've found this touch sensor in some ESP32 based LED lamps for the…
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Thanks for a great lib to all those who contributed!
When this library switched to mousedown, mousemove and mouseup from drag "onmove, onstart and onstop" for bar events, touch support stopped work…
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Currently, based on the spec, it seems that dpad bindings for a trackpad being considered activated are either reliant on the click or force components. However, it would also be useful to be able to …
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### Is your feature request related to a problem?
I have a Wacom Pro with touch function. I hope to support the touch screen's two-finger zoom in Azur Lane and multi-touch for music games such as Ban…